Audi S5 car model

This car was modeled as a successful art test for Ubisoft Reflections.  It consists of 20,000 triangles including all the wheels and a basic interior.  One 512×512 texture was used for the car and one 256×256 texture was used for the tyres.

Baldwin Motion Chevelle car model

 

This car was built in Maya.  It is 103,000 triangles, with a subdiv approximation node used at render time.

Midwestville environment

This was modeled in Maya and rendered with Mental Ray.

Mudbox head sculptures

Street Guy Mudbox sculpt from Matthew Grover on Vimeo.

Sculpted and painted in Mudbox.

Lincoln Mudbox sculpt from Matthew Grover on Vimeo.

Rock texture creation

Kinect Sports models

Kameo: Elements Of Power models

Other